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VRML, CAD and 3D
3D scanning methodology
Last Post 05 Apr 2004 07:13 PM by SteveW. 5 Replies.
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SteveW
Advanced Member
Posts:662
05 Apr 2004 07:13 PM
This might interest someone.
http://atl.ndsu.edu/method/
It gives a pretty good description of how to scan artifacts to produce 3D models. Steve White
the_historian
Veteran Member
Posts:1825
05 Apr 2004 09:40 PM
Steve, That looks very interesting, wouldn't mind trying it out myself. I was looking at marine navigation software a while ago (I'm doing research on shipwrecks), and it was capable of displaying echo soundings as an on-screen 3d model. You actually watched your "boat" as it made too close to a shoal, or stayed in exactly the right place! Not entirely the same thing, I know, but it shows what technology is capable of. Yours in History, Gordon
SteveW
Advanced Member
Posts:662
05 Apr 2004 10:05 PM
Gordon - Strange that you mention archaeology on the waves (or under). I was just looking at this yesterday:
http://www.threeh.demon.co.uk/
Steve White
the_historian
Veteran Member
Posts:1825
05 May 2004 12:10 AM
WOW! Cheers! Yours in History, Gordon
the_historian
Veteran Member
Posts:1825
25 Apr 2008 09:00 PM
This caught my eye-
www.stoa.org/metis/
It's designed to work best with Apple Quicktime, but I just about managed to coax it to work. Regards, Gordon
caerkief
New Member
Posts:7
25 Apr 2008 09:00 PM
I've been playing with something similar for the web site I've put up, still not happy with the quality, there is 'PT viewer' which utilises Java Script, but I experienced problems setting that up, so stuck with the QT format.
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